Evernight. Player’s Guide by Shane Lacy Hensley. The Darkest Fantasy. ™. Excerpted from the. Evernight™ hardback by. Pinnacle. Entertainment Group and . version of the rulebook and I am also interested in the Evernight campaign setting. My RPG, Comic and Video Game reviews and articles. Published by Pinnacle themselves in , Evernight is one of the earliest Savage Worlds settings. pages, written by Shane Lacy Hensley.
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Steven Stitely marked it as to-read May 16, Hardcoverpages.
But what would happen if they failed? This is the secret history of Tarth, and begins with a question: The specific story beats are pretty good at the start, then pretty terrible in the middle, and passable at the end. Skye Knizley marked it as to-read Mar 05, The slaves exist but to feed the Masters and to build massive black monuments to their cruel overlords.
Evernight focuses tpg just one massive ruined city within this dark world. Jason Valletta rated it liked it Jul 29, Lists with This Book. The elves live in the forests, the dwarves underground — what have they been hiding from?
Savage Worlds: Evernight
Noshrok Grimskull rated it it was amazing Jan 15, Tomasz rated it really liked it Aug 01, There are no discussion topics on this book yet. Notify me of new comments via email.
Email required Address never made public. You’ve never seen fantasy this dark! About Shane Lacy Hensley.
Jess Ray added it Mar 30, It’s a bit of a shame that this book does little to uncover the everhight lying in that campaign idea, but evernighf provides enough of a framework to try and tinker it to your needs.
Refresh and try again. Simon Lucas rated it really liked it Jan 20, Leave a Reply Cancel reply Enter your comment here The answer is The Scourge, and this chapter explains what it is, why it went away, and why it has come back.
Evernight Figure Flats PDF
Evernight is a great idea — changing the tone and even genre of a campaign part of the way through — but it is hobbled by the linear plotting. By continuing to use this website, you agree to their use. Published by Pinnacle themselves inEvernight is one of the earliest Savage Worlds settings.
Jacob Possin rated it liked it Aug 02, Brandt Bjornsen rated it it was ok May 23, Salvatore Picano Di Tucci marked it as to-read Oct 13, Evernight was written before the Plot Point approach stabilised, and is more of a railroad trip than the standard SW campaign. Evernight by Shane Lacy Hensley.
MJ marked it as to-read Oct 03, Angie marked it as to-read Nov 04, The book is entirely black, white and gray, and very few of the illustrations doesn’t look amateuristic, but what matters most is the content, and that’s more than satisfactory. Christoph Baron marked it as to-read Apr 22, This is your standard setting background fare; a quick three page overview of the world of Tarth and the kingdom of Valusia, which your PCs call home, is followed by character creation — a one page refresher of the SW approach, then details of the races of Tarth the usual suspects — dwarves, elves, half-elves, Halflings, half-orcs, humans.
This is a very good scenario for Savage World. Scott Neal rated it liked it Nov 17, It continues with the setting-specific rules; magic items, and lighting most of the campaign takes place in darkness, hence its name.
Thanks for telling us about the problem. Brittany marked it as to-read Jun 03, Mindnights marked it as to-read Aug 11, To find out more, including how to control cookies, see here: Lexie Wolff marked it as to-read Aug 29, Books by Shane Lacy Hensley.
Personally, Evernnight think the story is dramatically complete at the end of Act 5, and would close the campaign at that point — Savage Worlds seems built on the assumption that campaigns start, run to a natural end point, and then stop, as opposed to the more open-ended Old School approach. Nathalie marked it as to-read Nov 24,